It can be such a pain to get a 2D tile map that an artist has made for a game (such as an RPG) and turn that into an optimized unique-only tile map for a programmer to use in the actual game. But with a bit of Python scripting, anyone can easily write some code to make this entire process much simpler for themselves. Our solution won’t work for everyone, but hopefully it will inspire others to use scripting languages to automate processes of their game development to make their lives easier.